using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Microsoft.DirectX;
using NovodexWrapper;
using OpenPanekitEditor;
using OpenPanekitEditor.Panel;
namespace OriginalPanels
{
    [PanelAttribute("Original::Panel", LocalD3DModelName = "Model\\Panel_P.X")]
    public class Battery : PanelBase, IPanel
    {
        public Image IconImage { get { return Properties.Resources.ElementIcon_Panel; } }

        Matrix l_to_r_matrix = Matrix.Identity;
        public Matrix LocalToRootMatrix
        {
            get { return l_to_r_matrix; }
            set { l_to_r_matrix = value; }
        }
        public Matrix PivotToRootMatrix
        {
            get { return Matrix.Zero; }
            set {  }
        }

        public Matrix PivotMatrix
        {
            get { return Matrix.Zero; }
            set { }
        }
        public override NxActor InitNx(NxScene scene, NxActor parent, Matrix pmatrix)
        {
            CreatePanelShape(parent, pmatrix);
            return null;
        }
    }
}
